I hated her grapple with open wings where she would slap you in the face (still funny though), I'm still not sure how you're supposed to evade/counter that, and it reminded me of the painful grapples of Alpha Whatsernumber in DOA4 that would last forever and make you watch the full animation as you know it will take all that's left of your life bar.Īnyway, there were some frustrating parts in that fight, but I kept going until I beat her, and to be honest now I kind of want to go back to it and do better. Most of her scripts made me shout "hey, no fair !" (sometimes with more creative language ), "hey look you can't hurt me", "welp, you took to long my armour is reloaded now", "let me turn off the light". Theres something incredibly ironic to me about this game releasing on the same day that Forspoken did. Let’s find a set of up to eight locked doors numbered throughout our games to Hi-Fi Rush but in a first race it is impossible to open them. Once you have got enough power you will be able to visit these stages to get through these doors. Still not sure it's the best strategy, but it worked. In Hi-Fi Rush you will find various inaccessible doors during the early stages that you need to leave for the time being. I only thought of spamming assists and using Macaron for dealing damage on the third phase though. There are a total of 8 SPECTRA DOORS in the main levels which contain Combat challenges that range in difficulty. When they said she was immune to attacks, I tried to damage her with parries and a few summons of Peppermint, but it took forever to stun her and when she was down my attacks barely scraped her life bar. Rebel against an evil tech megacorp with rhythm-amplified combat in HI-FI RUSH, an all-new action game from Tango Gameworks (The Evil Within, Ghostwire Tokyo) where the characters, world and combat sync to the music.
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